出版時(shí)間:2011-5 出版社:東南大學(xué),O‘Reilly 作者:Jenifer Tidwell 頁(yè)數(shù):547
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內(nèi)容概要
盡管目前已經(jīng)存在了各種各樣的用戶(hù)界面設(shè)計(jì)工具,設(shè)計(jì)良好的應(yīng)用界面仍然不是一件容易的事情。這本暢銷(xiāo)書(shū)是極少數(shù)可以信賴(lài)的資料,它能幫助你走出設(shè)計(jì)選項(xiàng)的迷宮。通過(guò)把捕捉到的最佳實(shí)踐和重用思想體現(xiàn)為設(shè)計(jì)模式,《界面設(shè)計(jì)模式》提供了針對(duì)常見(jiàn)設(shè)計(jì)問(wèn)題的解決方案,這些方案可以被裁減以適用于你的具體情況。
《界面設(shè)計(jì)模式(影印版第2版)》包括手機(jī)應(yīng)用和社交媒體的模式,以及Web應(yīng)用和桌面軟件。每個(gè)模式包含了用全彩方式展現(xiàn)的運(yùn)用技巧,以及你可以立刻取用的務(wù)實(shí)建議。有經(jīng)驗(yàn)的設(shè)計(jì)人員可以把這本指南作為思想的源泉,而新手則可以通過(guò)它發(fā)現(xiàn)一條通往界面和交互設(shè)計(jì)世界的大道。
作者簡(jiǎn)介
Jenifer
Tidwell是交互界面設(shè)計(jì)、信息架構(gòu)和預(yù)設(shè)計(jì)分析方面的作家和顧問(wèn)。她為很多公司,比女[IGoole并[IMathWorks,設(shè)計(jì)和搭建過(guò)用戶(hù)界面。
書(shū)籍目錄
Introduction to the Second Edition
Preface
1. What Users Do
A Means to an End
The Basics of User Research
Users' Motivation to Learn
The Patterns
Safe Exploration
Instant Gratification
Satisficing
Changes in Midstream
Deferred Choices
Incremental Construction
Habituation
Microbreaks
Spatial Memory
Prospective Memory
Streamlined Repetition
Keyboard Only
Other People's Advice
Personal Recommendations
2. Organizing the Content:
Information Architecture and Application Structure
The Big Picture
The Patterns
Feature, Search, and Browse
News Stream
Picture Manager
Dashboard
Canvas Plus Palette
Wizard
Settings Editor
A|ternatNe Views
Many Workspaces
Multi-Level Help
3. Getting Around: Navigation, Signposts, and Wayfinfling
Staying Found
The Cost of Navigation
Navigational Models
Design Conventions for Websites
The Patterns
Clear Entry Points
Menu Page
Pyramid
Modal Panel
Deep-linked State
Escape Hatch
Fat Menus
Sitemap Footer
Sign-in Tools
Sequence Map
Breadcrumbs
Annotated Scrollbar
Animated Transition
4. Organizing the Page: Layout of Page Elements
The Basics of Page Layout
The Patterns
Visual Framework
Center Stage
Grid of Equals
Titled Sections
Module Tabs
Accordion
Collapsible Panels
Movable Panels
Right/Left Alignment
Diagonal Balance
Responsive Disclosure
Responsive Enabling
Liquid Layout
5. Lists of Things
Use Cases for Lists
Back to Information Architecture
Some Solutions
The Patterns
Two- Panel Selector
One-Window Drilldown
List Inlay
Thumbnail Grid
Carousel
Row Striping
Pagination
lump to Item
Alphabet ScroUer
Cascading Lists
Tree Table
New-Item Row
6. Doing Things:Actions and Commands
Pushing the Boundaries
The Patterns
Button Groups
Hover Tools
Action Panel
Prominent "Done" Button
Smart Menu Items
Preview
Progress Indicator
Cancelability
Multi-Level Undo
Command History
Macros
7. Showing Complex Data:
Trees, Charts, and Other Information Graphics
The Basics of Information Graphics
The Patterns
Overview Plus Detail
Datatips
Data Spotlight
Dynamic Queries
Data Brushing
Local Zooming
Sortable Table
Radial Table
Multi-Y Graph
Small Multiples
Treemap
8. Getting Input from Users: Forms and Controls
The Basics of Form Design
Control Choice
The Patterns
Forgiving Format
Structured Format
Fill-in-the-Blanks
Input Hints
Input Prompt
Password Strength Meter
Autocompletion
Dropdown Chooser
List Builder
Good Defaults
Same-Page Error Messages
9. Using SociaI Media
What This Chapter Does Not Cover
The Basics of Social Media
The Patterns
Editorial Mix
Personal Voices
Repost and Comment
Conversation Starters
Inverted Nano-pyramid
Timing Strategy
Specialized Streams
Social Links
Sharing Widget
News Box
Content Leaderboard
Recent Chatter
10. Going Mobile
The Challenges of Mobile Design
The Patterns
Vertical Stack
Filmstrip
Touch Tools
Bottom Navigation
Thumbnail-and-Text List
Infinite List
Generous Borders
Text Clear Button
Loading Indicators
Richly Connected Apps
Streamlined Branding
11. Making It Look Goofl: Visual Style and Aesthetics
Same Content, Different Styles
The Basics of Visual Design
What This Means for Desktop Applications
The Patterns
Deep Background
Few Hues, Many Values
Corner Treatments
Borders That Echo Fonts
Hairlines
Contrasting Font Weights
Skins and Themes
References
Index
媒體關(guān)注與評(píng)論
“任何一個(gè)對(duì)界面設(shè)計(jì)感興趣的人都應(yīng)該把這本書(shū)放到書(shū)架上作為參考。這是目前最全面的常見(jiàn)界面設(shè)計(jì)模式的跨平臺(tái)評(píng)測(cè)?!?-DanSaffer《DesigningGesturalInterfaces))(O'Reilly出版)和《DesigningforInteraction))(NewRiders出版)的作者
編輯推薦
以更自信和更少猜測(cè)設(shè)計(jì)吸引人的易用界面學(xué)會(huì)經(jīng)常被錯(cuò)誤理解的設(shè)計(jì)概念,比如受應(yīng)性、視覺(jué)層次導(dǎo)航距離和色彩的運(yùn)用獲得針對(duì)特殊用戶(hù)界面的建議,包括替代方案和什么時(shí)候不應(yīng)該使用它在覺(jué)得恰當(dāng)?shù)臅r(shí)候混和與重新組合用戶(hù)界面設(shè)計(jì)的想法基于圖形化設(shè)計(jì)原則和模式美化用戶(hù)界面的外觀
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