數(shù)字媒體專業(yè)英語(yǔ)

出版時(shí)間:2011-8  出版社:清華大學(xué)出版社  作者:周靈 編  頁(yè)數(shù):324  

內(nèi)容概要

這本由周靈主編的《數(shù)字媒體專業(yè)英語(yǔ)》旨在讓學(xué)生掌握較多相關(guān)專業(yè)英語(yǔ)詞匯和數(shù)字媒體的基本概念,為閱讀專業(yè)文獻(xiàn)和書(shū)籍打下堅(jiān)實(shí)的基礎(chǔ),同時(shí)為在以后工作中解決與專業(yè)英語(yǔ)相關(guān)的問(wèn)題提供必要的知識(shí)保證。
《數(shù)字媒體專業(yè)英語(yǔ)》結(jié)構(gòu)編排完整、信息材料新穎。首先簡(jiǎn)單介紹了專業(yè)英語(yǔ)的翻譯方法;第一部分闡述數(shù)字媒體相關(guān)概念,包括多媒體綜述、數(shù)字圖像處理、數(shù)字音頻、媒體資產(chǎn)管理、虛擬現(xiàn)實(shí)技術(shù)等內(nèi)容:第二部分對(duì)常用的數(shù)字媒體應(yīng)用軟件進(jìn)行介紹,如Photoshop、Flash、Dreamweaver
、3ds Max、Premiere、After
Effects等;第三部分介紹包括數(shù)據(jù)傳輸技術(shù)、光纖技術(shù)、無(wú)源光網(wǎng)絡(luò)技術(shù)、電視原理、電視接收機(jī)在內(nèi)的電信與通信技術(shù);第四部分闡述計(jì)算機(jī)系統(tǒng)構(gòu)成;第五部分列舉常用的編程語(yǔ)言,如Java
、ActionScriDt、C++等;第六部分介紹計(jì)算機(jī)網(wǎng)絡(luò)的概念、應(yīng)用及網(wǎng)絡(luò)安全相關(guān)知識(shí)。每篇課文都配有習(xí)題及參考譯文,供相關(guān)專業(yè)的師生參考。

書(shū)籍目錄

Part 0  專業(yè)英語(yǔ)翻譯方法
0.1 專業(yè)英語(yǔ)翻譯概述
0.2 詞的翻譯
0.3 長(zhǎng)句的翻譯
0.4 文章的翻譯
Part 1 Digital Media
Text 1: Multimedia--An Overview
Text 2: An Introduction to Digital Image Processing
Text 3: Digital Audio
Text 4: Asset Management
Text 5: Virtual Reality and Applications
Part 2 Digital Media Application Software
Text 1: An Introduction to Photoshop
Text 2: Making Movie Clips with Flash
Text 3: An Introduction to Dreamweaver
Text 4: The Model Types of 3ds Max
Text 5: Premiere Pro's Windows
Text 6: Workspaces and Panels of After Effects
Part 3 Communication and Telecommunication Technology
Text 1: Signals and Systems
Text 2: Data Communication
Text 3: Data Transmission Media
Text 4: Switching Technologies
Text 5: ATM
Text 6: Fiber Optics
Text 7: Passive Optical Networks (PONs)
Text 8: Television: Basic Principles
Text 9: Television Receivers
Part 4 Computer Systems
Text 1: About Computers
Text 2: Computer Hardware
Text 3: Computer Software
Text 4: Operating System
Text 5: Computer Virus
Part 5 Programming Languages
Text 1: About Programming Languages
Text 2: C
Text 3: C++
Text 4: Java
Text 5: ActionScript Basics
Part 6 Computer Network
Text 1: About Computer Networks
Text 2: Application of Computer Networks
Text 3: Network Security
附錄A 參考譯文
第一部分 數(shù)字媒體
第二部分 數(shù)字媒體應(yīng)用軟件
第三部分 通信和電信技術(shù)
第四部分 計(jì)算機(jī)系統(tǒng)
第五部分 編程語(yǔ)言
第六部分 計(jì)算機(jī)網(wǎng)絡(luò)
附錄B 詞匯表
參考文獻(xiàn)

章節(jié)摘錄

版權(quán)頁(yè):   插圖:   Wavelets are the foundation for representing images in various degrees of resolution.This material is used for image data compression and for pyramidal representation,in which images are subdivided successively into smaller regions. Compression,as the name implies,deals with techniques for reducing the storage required to save an image,or the bandwidth required to transmit it.Although storage technology has improved significantly over the past decade,the same cannot be said for transmission capacity.This is true particularly in uses of the Intemet,which are characterized by significant pictorial content.Image compression is familiar (perhaps inadvertently) to most users of computers in the form of image file extensions,such as the jpg file extension used in the JPEG (Joint Photographic Experts Group) image compression standard. Morphological processing deals with tools for extracting image components that are useful in the representation and description of shape.The material in this chapter begins a transition from processes that output images to processes that output image attributes. Segmentation procedures partition an image into its constituent parts or objects.In general,autonomous segmentation is one of the most difficult tasks in digital image processing.A ragged segmentation procedure brings the process a long way toward successful solution of imaging problems that require objects to be identified individually.On the other hand,weak or erratic segmentation algorithms almost always guarantee eventual failure.In general,the more accurate the segmentation,the more likely recognition is to succeed. Representation and description almost always follow the output of a segmentation stage,which usually is raw pixel data,constituting either the boundary of a region (i.e.,the set of pixels separating one image region from another) or all the points in the region itself.In either case,converting the data to a form suitable for computer processing is necessary.The first decision that must be made is whether the data should be represented as a boundary or as a complete region.

編輯推薦

《21世紀(jì)高等學(xué)校數(shù)字媒體專業(yè)規(guī)劃教材:數(shù)字媒體專業(yè)英語(yǔ)》知識(shí)介紹系統(tǒng)。根據(jù)數(shù)字媒體技術(shù)的跨學(xué)科特點(diǎn),系統(tǒng)介紹其基本理論與知識(shí);結(jié)構(gòu)編排完整。每篇課文都附有詞匯、習(xí)題、譯文等;信息材料新穎。所選素材具有很強(qiáng)的代表性、時(shí)代性、實(shí)用性、參考性;配有電子教案。為教師教學(xué)、學(xué)生自學(xué)提供方便。

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用戶評(píng)論 (總計(jì)8條)

 
 

  •   看著玩的,還不錯(cuò),譯文和原文是分開(kāi)的
  •   學(xué)校上課用的教材~和老師要求一樣的~
  •   作為教材用的。送貨挺及時(shí)的。有發(fā)票
  •   比我想象中要厚點(diǎn)
  •   書(shū)應(yīng)該是不錯(cuò)的 中英對(duì)照文 只是我的水平一般
  •   急著要用的書(shū)
  •   前面是是英文原文,后面是中文翻譯。
  •   蠻好的,很全,很強(qiáng)大。適用于教育技術(shù)專業(yè)和數(shù)字媒體技術(shù)專業(yè)。
 

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