程序設(shè)計(jì)語(yǔ)言概念(影印版)

出版時(shí)間:2004-08-01  出版社:高等教育出版社  作者:[美]JOHN C. MITCHELL  頁(yè)數(shù):529  字?jǐn)?shù):650000  
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內(nèi)容概要

本書(shū)對(duì)現(xiàn)代程序設(shè)計(jì)語(yǔ)言所運(yùn)用的主要概念進(jìn)行了講解,如函數(shù)、類型、內(nèi)存管理和控制。本書(shū)獨(dú)到之處在于論述全面,對(duì)幾種主要的面向?qū)ο蟪绦蛟O(shè)計(jì)語(yǔ)言均作了對(duì)比。另有幾章講述了對(duì)象發(fā)展歷史、Simula和Smalltalk、優(yōu)秀程序設(shè)計(jì)語(yǔ)言C++和Java。    作者講解了基本性問(wèn)題,如λ–微積分和符號(hào)語(yǔ)義學(xué),并以易讀的、自然的風(fēng)格呈現(xiàn),側(cè)重描述這些理論的主要內(nèi)涵。高級(jí)論題包括并發(fā)性與并發(fā)面向?qū)ο蟪绦蛟O(shè)計(jì)。有單獨(dú)一章邏輯程序設(shè)計(jì),分析針對(duì)幾種問(wèn)題的特殊化程序設(shè)計(jì)語(yǔ)言方法的重要性。    本書(shū)可以使讀者了解編程語(yǔ)言的設(shè)計(jì)中所進(jìn)行的權(quán)衡,并對(duì)他們所使用的程序設(shè)計(jì)語(yǔ)言的優(yōu)勢(shì)和弊端有更好的理解。    本書(shū)適用于高等院校計(jì)算機(jī)及相關(guān)專業(yè)本科高年級(jí)或研究生的程序設(shè)計(jì)語(yǔ)言類課程,對(duì)從事程序設(shè)計(jì)的專業(yè)人員也有很好的參考價(jià)值。

作者簡(jiǎn)介

John C.Mithcell is professor of Computer Science at Stanford University.he has been a featured speaker at intermational conferences;has led research projects on a variety of topics.including programming lagnuage design and analysis,computer security ,and applications of mathematical logic to computer science;and has writen more than 100 research articles.Professor Mitchell was s member of the programming language subcommittee of the ACM/IEEE Curriculum 2001 standardization effort and the 202 Program Chair of the ACM Principles of Programming Languages conference.

書(shū)籍目錄

PrefacePart 1  Functions and Foundations 1  Introduction  1.1  Programming Languages  1.2  Goals  1.3  Programming Language History  1.4  Organization: Concepts and Languages 2  Computability  2.1  Partial Functions and Computability  2.2  Chapter Summary  Exercises 3  Lisp: Functions, Recursion, and Lists  3.1  Lisp History  3.2  Good Language Design  3.3  Brief Language Overview  3.4  Innovations in the Design of Lisp  3.5  Chapter Summary: Contributions of Lisp  Exercises 4  Fundamentals  4.1  Compilers and Syntax  4.2  Lambda Calculus  4.3  Denotational Semantics  4.4  Functional and Imperative Languages  4.5  Chapter Summary  ExercisesPart 2  Procedures, Types, Memory Management, and Control 5  The Algol Family and ML  5.1  The Algol Family of Programming Languages  5.2  The Development of C  5.3  The LCF System and ML  5.4  The ML Programming Language  5.5  Chapter Summary  Exercises 6  Type Systems and Type Inference  6.1  Types in Programming  6.2  Type Safety and Type Checking  6.3  Type Inference  6.4  Polymorphism and Overloading  6.5  Type Declarations and Type Equality  6.6  Chapter Summary  Exercises 7  Scope, Functions, and Storage Management  7.1  Block-Structured Languages  7.2  In-Line Blocks  7.3  Functions and Procedures  7.4  Higher-Order Functions  7.5  Chapter Summary  Exercises 8  Control in Sequential Languages  8.1  Structured Control  8.2  Exceptions  8.3  Continuations  8.4  Functions and Evaluation Order  8.5  Chapter Summary  ExercisesPart 3  Modularity, Abstraction, and Object-Oriented Programming 9  Data Abstraction and Modularity  9.1  Structured Programming  9.2  Language Support for Abstraction  9.3  Modules  9.4  Generic Abstractions  9.5  Chapter Summary  Exercises 10  Concepts in Object-Oriented Languages  10.1  Object-Oriented Design  10.2  Four Basic Concepts in Object-Oriented Languages  10.3  Program Structure  10.4  Design Patterns  10.5  Chapter Summary  10.6  Looking Forward: Simula, Smalltalk, C++, Java  Exercises 11  History of Objects: Simula and Smalltalk  11.1  Origin of Objects in Simula  11.2  Objects in Simula  11.3  Subclasses and Subtypes in Simula  11.4  Development of Smalltalk  11.5  Smalltalk Language Features  11.6  Smalltalk Flexibility  11.7  Relationship between Subtyping and Inheritance  11.8  Chapter Summary  Exercises 12  Objects and Run-Time Efficiency: C++  12.1  Design Goals and Constraints  12.2  Overview of C++  12.3  Classes, Inheritance, and Virtual Functions  12.4  Subtyping  12.5  Multiple Inheritance  12.6  Chapter Summary  Exercises 13  Portability and Safety: Java  13.1  Java Language Overview  13.2  Java Classes and Inheritance  13.3  Java Types and Subtyping  13.4  Java System Architecture  13.5  Security Features  13.6  Java Summary  ExercisesPart 4  Concurrency and Logic Programming 14  Concurrent and Distributed Programming  14.1  Basic Concepts in Concurrency  14.2  The Actor Model  14.3  Concurrent ML  14.4  Java Concurrency  14.5  Chapter Summary  Exercises 15  The Logic Programming Paradigm and Prolog  15.1  History of Logic Programming  15.2  Brief Overview of the Logic Programming Paradigm  15.3  Equations Solved by Unification as Atomic Actions  15.4  Clauses as Parts of Procedure Declarations  15.5  Prolog's Approach to Programming  15.6  Arithmetic in Prolog  15.7  Control, Ambivalent Syntax, and Meta-Variables  15.8  Assessment of Prolog  15 9  Bibliographic Remarks  15.10  Chapter SummaryAppendix A  Additional Program Examples  A.1  Procedural and Object-Oriented OrganizationGlossaryIndex

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  •   該作者剛剛成為ACM Fellow,學(xué)術(shù)大牛了都??爝M(jìn)貨吧,我還指著該書(shū)搞科研呢
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