出版時(shí)間:2004-08-01 出版社:高等教育出版社 作者:[美]JOHN C. MITCHELL 頁(yè)數(shù):529 字?jǐn)?shù):650000
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內(nèi)容概要
本書(shū)對(duì)現(xiàn)代程序設(shè)計(jì)語(yǔ)言所運(yùn)用的主要概念進(jìn)行了講解,如函數(shù)、類型、內(nèi)存管理和控制。本書(shū)獨(dú)到之處在于論述全面,對(duì)幾種主要的面向?qū)ο蟪绦蛟O(shè)計(jì)語(yǔ)言均作了對(duì)比。另有幾章講述了對(duì)象發(fā)展歷史、Simula和Smalltalk、優(yōu)秀程序設(shè)計(jì)語(yǔ)言C++和Java。 作者講解了基本性問(wèn)題,如λ–微積分和符號(hào)語(yǔ)義學(xué),并以易讀的、自然的風(fēng)格呈現(xiàn),側(cè)重描述這些理論的主要內(nèi)涵。高級(jí)論題包括并發(fā)性與并發(fā)面向?qū)ο蟪绦蛟O(shè)計(jì)。有單獨(dú)一章邏輯程序設(shè)計(jì),分析針對(duì)幾種問(wèn)題的特殊化程序設(shè)計(jì)語(yǔ)言方法的重要性。 本書(shū)可以使讀者了解編程語(yǔ)言的設(shè)計(jì)中所進(jìn)行的權(quán)衡,并對(duì)他們所使用的程序設(shè)計(jì)語(yǔ)言的優(yōu)勢(shì)和弊端有更好的理解。 本書(shū)適用于高等院校計(jì)算機(jī)及相關(guān)專業(yè)本科高年級(jí)或研究生的程序設(shè)計(jì)語(yǔ)言類課程,對(duì)從事程序設(shè)計(jì)的專業(yè)人員也有很好的參考價(jià)值。
作者簡(jiǎn)介
John C.Mithcell is professor of Computer Science at Stanford University.he has been a featured speaker at intermational conferences;has led research projects on a variety of topics.including programming lagnuage design and analysis,computer security ,and applications of mathematical logic to computer science;and has writen more than 100 research articles.Professor Mitchell was s member of the programming language subcommittee of the ACM/IEEE Curriculum 2001 standardization effort and the 202 Program Chair of the ACM Principles of Programming Languages conference.
書(shū)籍目錄
PrefacePart 1 Functions and Foundations 1 Introduction 1.1 Programming Languages 1.2 Goals 1.3 Programming Language History 1.4 Organization: Concepts and Languages 2 Computability 2.1 Partial Functions and Computability 2.2 Chapter Summary Exercises 3 Lisp: Functions, Recursion, and Lists 3.1 Lisp History 3.2 Good Language Design 3.3 Brief Language Overview 3.4 Innovations in the Design of Lisp 3.5 Chapter Summary: Contributions of Lisp Exercises 4 Fundamentals 4.1 Compilers and Syntax 4.2 Lambda Calculus 4.3 Denotational Semantics 4.4 Functional and Imperative Languages 4.5 Chapter Summary ExercisesPart 2 Procedures, Types, Memory Management, and Control 5 The Algol Family and ML 5.1 The Algol Family of Programming Languages 5.2 The Development of C 5.3 The LCF System and ML 5.4 The ML Programming Language 5.5 Chapter Summary Exercises 6 Type Systems and Type Inference 6.1 Types in Programming 6.2 Type Safety and Type Checking 6.3 Type Inference 6.4 Polymorphism and Overloading 6.5 Type Declarations and Type Equality 6.6 Chapter Summary Exercises 7 Scope, Functions, and Storage Management 7.1 Block-Structured Languages 7.2 In-Line Blocks 7.3 Functions and Procedures 7.4 Higher-Order Functions 7.5 Chapter Summary Exercises 8 Control in Sequential Languages 8.1 Structured Control 8.2 Exceptions 8.3 Continuations 8.4 Functions and Evaluation Order 8.5 Chapter Summary ExercisesPart 3 Modularity, Abstraction, and Object-Oriented Programming 9 Data Abstraction and Modularity 9.1 Structured Programming 9.2 Language Support for Abstraction 9.3 Modules 9.4 Generic Abstractions 9.5 Chapter Summary Exercises 10 Concepts in Object-Oriented Languages 10.1 Object-Oriented Design 10.2 Four Basic Concepts in Object-Oriented Languages 10.3 Program Structure 10.4 Design Patterns 10.5 Chapter Summary 10.6 Looking Forward: Simula, Smalltalk, C++, Java Exercises 11 History of Objects: Simula and Smalltalk 11.1 Origin of Objects in Simula 11.2 Objects in Simula 11.3 Subclasses and Subtypes in Simula 11.4 Development of Smalltalk 11.5 Smalltalk Language Features 11.6 Smalltalk Flexibility 11.7 Relationship between Subtyping and Inheritance 11.8 Chapter Summary Exercises 12 Objects and Run-Time Efficiency: C++ 12.1 Design Goals and Constraints 12.2 Overview of C++ 12.3 Classes, Inheritance, and Virtual Functions 12.4 Subtyping 12.5 Multiple Inheritance 12.6 Chapter Summary Exercises 13 Portability and Safety: Java 13.1 Java Language Overview 13.2 Java Classes and Inheritance 13.3 Java Types and Subtyping 13.4 Java System Architecture 13.5 Security Features 13.6 Java Summary ExercisesPart 4 Concurrency and Logic Programming 14 Concurrent and Distributed Programming 14.1 Basic Concepts in Concurrency 14.2 The Actor Model 14.3 Concurrent ML 14.4 Java Concurrency 14.5 Chapter Summary Exercises 15 The Logic Programming Paradigm and Prolog 15.1 History of Logic Programming 15.2 Brief Overview of the Logic Programming Paradigm 15.3 Equations Solved by Unification as Atomic Actions 15.4 Clauses as Parts of Procedure Declarations 15.5 Prolog's Approach to Programming 15.6 Arithmetic in Prolog 15.7 Control, Ambivalent Syntax, and Meta-Variables 15.8 Assessment of Prolog 15 9 Bibliographic Remarks 15.10 Chapter SummaryAppendix A Additional Program Examples A.1 Procedural and Object-Oriented OrganizationGlossaryIndex
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