Java模式應(yīng)用

出版時(shí)間:2004-1  出版社:科學(xué)出版社  作者:OlavMaassenStephenStelting  頁(yè)數(shù):576  字?jǐn)?shù):712000  
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內(nèi)容概要

設(shè)計(jì)模式在開(kāi)發(fā)健壯、可擴(kuò)展、可靠和可維護(hù)的應(yīng)用程序時(shí)起著重要作用。本書(shū)兩位作者介紹了基于模式的開(kāi)發(fā)技巧,并演示了各種商務(wù)系統(tǒng)中的模式應(yīng)用。書(shū)中首先概述設(shè)計(jì)模式,然后就四種主要模式——?jiǎng)?chuàng)建模式、行為模式、結(jié)構(gòu)模式和系統(tǒng)模式展開(kāi)了詳細(xì)的論述。本書(shū)還針對(duì)系統(tǒng)構(gòu)建過(guò)程中常用的J2EE、JSP、EJB和API等技術(shù)作了介紹。    本書(shū)適合具有一定編程基礎(chǔ)的程序員閱讀參考。

書(shū)籍目錄

Preface  Why We Wrote This Book  What This Book Is About  Who Should Read This Book  Conventions Used  How This Book Is Organized  How to Use This Book  Companion Web Site  Acknowledgments Introduction  Why Patterns?  History of the Patterns Movement  Software Abstraction and Reuse  SummaryPart One: Commonly Used Patterns  Chapter 1: Creational Patterns    Introduction to Creational Patterns    Abstract Factory    Builder    Factory Method    Prototype    Singleton  Chapter 2: Behavioral Patterns    Introduction to Behavioral Patterns    Chain of Responsibility    Command    Interpreter    Iterator    Mediator    Memento    Observer    State    Strategy    Visitor    Template Method  Chapter 3: Structural Patterns    Introduction to Structural Patterns    Adapter    Bridge    Composite     Decorator    Facade    Flyweight    Half-Object Plus Protocol(HOPP)    Proxy  Chapter 4: System Patterns    Introduction to System Patterns    Model-View-Controller(MVC)    Session    Worker Thread    Callback    Successive Update    Router    TransactionPart Two: Patterns in the Java Programming Language  Chapter 5: Introduction to Java Programming Language Patterns  Chapter 6: Java Core APIs    Event Handling    JavaBeans    AWT and Swing -The Graphical User Interface APIs    Collections Framework    Input-Output(I/O)    Reflection  Chapter 7: Distributed Technologies    Java Naming and Directory Interface(JNDI)    JDBC    RMI    CORBA  Chapter 8: Jini and J2EE Architectures    Jini    Java 2, Enterprise Edition(J2EE)    Servlets and JSPs    Enterprise JavaBeansAppendix A: Full Code Examples  System Requirements  Creational Patterns Code Examples  Abstract Factory  Builder  Factory Method  Prototype  Singleton  Chain of Responsibility  Command  Interpreter  Mediator  Memento  Observer  State  Strategy  Visitor  Template Method  Adapter  Bridge  Composite  Decorator  Facade  Flyweight  Half-Object Plus Protocol(HOPP)  Proxy  Model-View-Controller(MVC)  Session  Worker Thread  Callback  Successive Update  Router  TransactionAppendix B: BibliographyIndex

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